Large Beast, Unaligned
AC 15 Natural armor    Initiative +1 (11)
HP 52 (7d10 + 15)
Speed 40 ft., Burrow 60 ft.
Mod Save
STR 16 +3 +3
DEX 15 +2 +2
CON 16 +3 +3
Mod Save
INT 14 +2 +2
WIS 10 +0 +0
CHA 9 −1 −1
Senses Blindsight 60 ft.; Passive Perception 9
Languages Common, Deep Speech, Abyssal
CR 3 (XP 700; PB +2)
Traits

Tough Armor. The Anthrect recieves half damage from all sources, with the exception Psychic. When it reaches 50% HP, this effect disappears.

Thorned Corras. Whenever a creature makes a melee attack that targets this creature, they take 2d4 poison damage.

Actions

Multiattack. The Anthrect makes two Claw attacks and one Bite or Sting attack.

Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: (1d4 + 3) Necrotic damage. The Anthrect  recovers HP equal to the damage dealt to the taarget.

Sting. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d6 + 3) Piercing damage plus 11 (2d10) Poison damage.

Habitat: Desert

PinkTheAKManiac

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