| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 15 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 14 | +2 | +2 |
| WIS | 10 | +0 | +0 |
| CHA | 9 | −1 | −1 |
Tough Armor. The Anthrect recieves half damage from all sources, with the exception Psychic. When it reaches 50% HP, this effect disappears.
Thorned Corras. Whenever a creature makes a melee attack that targets this creature, they take 2d4 poison damage.
Multiattack. The Anthrect makes two Claw attacks and one Bite or Sting attack.
Claw. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d8 + 3) Bludgeoning damage. If the target is a Large or smaller creature, it has the Grappled condition (escape DC 13) from one of two claws.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: (1d4 + 3) Necrotic damage. The Anthrect recovers HP equal to the damage dealt to the taarget.
Sting. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d6 + 3) Piercing damage plus 11 (2d10) Poison damage.
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