Gargantuan Beast (Minion, Titan), Neutral
Armor Class 17 Natural Armor
Hit Points 200 (10d20)
Speed 300 ft., Climb 300 ft., Swim 150 ft., Burrow 400 ft.
STR
20 (+5)
DEX
24 (+7)
CON
20 (+5)
INT
14 (+2)
WIS
16 (+3)
CHA
20 (+5)
Saving Throws STR +14, DEX +18, CON +14, INT +8, WIS +10, CHA +14
Damage Vulnerabilities Fire, Psychic
Damage Resistances Poison
Damage Immunities Cold
Condition Immunities Petrified
Senses Darkvision Normal vision range., Passive Perception 14
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Capsule Monster: This creature is a capsule monster and can be summoned or stored via a small, two-inch capsule. Whoever summons it using the capsule is its master, meaning it can be used for good or evil.

Actions

Claw Swipe: Melee Weapon Attack: +2 to hit, reach 50 ft., 1 target. Hit: 50 (2d20 + 10) [Slashing] damage.

Horn Stab: Melee Weapon Attack: +2 to hit, reach 50 ft., 1 target. Hit: 60 (3d20 + 0) [Piercing] damage.

Drop Kick: Melee Weapon Attack: +2 to hit, reach 50 ft., 1 target. Hit: 80 (4d20 + 0) [Bludgeoning] damage.

Reactions

Opportunity Attack: Whenever a creature leaves your melee range (54 ft.), you can make an unarmed attack against it. If you do not miss, this attack deals 2d12 + 0 Bludgeoning damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A large, ceratopsian-like kaiju.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: MinionTitan

Habitat: DesertUnderdark

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