Incorporeal Movement. The avatar can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Flyby. The avatar doesn’t provoke an opportunity attack when it flies out of an enemy’s reach.
Light Burst (Recharge 5–6). Any sighted creature within 20 feet of the avatar must succeed on a DC 14 Wisdom saving throw or be blinded until the start of the creature’s next turn.
Avenging Strike. The avatar sweeps its sword of light through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing damage plus 8 (2d8) radiant damage.
Description
The Avatar of Light appears as a glowing white translucent humanoid figure wielding a longsword and shield.
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