AC
13
Initiative
+3 (13)
HP
14
(2d6)
Speed
30 ft., Climb 30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 16 | +3 | +5 |
| CON | 11 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 12 | +1 | +1 |
| CHA | 16 | +3 | +3 |
Skills
Perception +2
Senses
Darkvision 60 ft.; Passive Perception 12
Languages
None
CR
1/2 (XP 100; PB +2)
Traits
Pack Tactics. Bangul has Advantage on an attack roll against a creature if at least one of Bangul’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Shared rage. while its master is raging Bangul also gains the benefits from rage.
Actions
Steel Dung. Ranged Attack Roll: +5, Range 60 feet. Hit: 5 (1d4 + 4) Piercing damage.
Ash Plume. Dexterity saving through: DC 13 dexterity saving through, range 60 feet in a 5 foot radius. on a fail they take Hit: 5 (1d6 + 4) Fire damage on a success they take half of that.
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