| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +8 |
| DEX | 19 | +4 | +4 |
| CON | 17 | +3 | +6 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 10 | +0 | +0 |
| CHA | 13 | +1 | +1 |
Thrashing Attack. The stag makes two Horn Gore attacks.
Horn Gore. Melee Attack: +8 to hit, 1 target within 10ft, 13 (2d8+5) Piercing damage and Prone. The stag cannot knock a creature Prone outside of his turn.
Blightburst Charge (Recharge 5-6). Area Attack: 50ft line, as wide as the stag. DC 16 DEX; Failure: 22 (3d10+5) Necrotic damage, Prone, and Poisoned for 1 minute. While Poisoned in this way, a creature takes 3 (1d6) Necrotic damage at the beginning of each of their turns. Success: The creature takes half damage, is not knocked Prone or Poisoned. Afflicted creatures repeat the save at the beginning of their turns, possibly ending the effect early.
Intercept. When a creature lands an attack on a doe within 60ft, the stag may swap places with the doe by teleporting, taking the damage instead of her.
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