Huge Giant, Neutral Evil
Armor Class 15 (patchwork armor)
Hit Points 138 (18d12 + 65)
Speed 40 ft.
STR
24 (+7)
DEX
12 (+1)
CON
22 (+6)
INT
10 (+0)
WIS
12 (+1)
CHA
12 (+1)
Saving Throws CON +10, WIS +5, CHA +5
Skills Athletics +10, Perception +4
Damage Immunities Cold
Senses Darkvision 60ft, Passive Perception 13
Languages Giant
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Actions

Multiattack. The giant makes two greataxe attacks.

Greataxe. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 25 (4d12 + 8) slashing damage.

Ice Crash. Ranged Weapon Attack: +10 to hit, range 60/240 ft., one target. Hit: 28 (4d10 + 8) bludgeoning damage.

Warcry. Each creature of the Giant's choice that is within 120 feet of the Giant's and aware of it must succeed on a DC 17 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the Giant's the Warcry for the next 24 hours.

Can Cast (Armor Of Agathys) at 4th level once per day.

Description

Frost giants are creatures of ice and snow, with hair and beards of pale white or light blue, and flesh as blue as glacial ice. They respect only brute strength and skill in battle.

Habitat: ArcticMountain

Drakfaust

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