Medium Humanoid (Human), Neutral
Armor Class 15 (Leather)
Hit Points 44 (8d8 + 8)
Speed 30 ft.
STR
9 (-1)
DEX
19 (+4)
CON
11 (+0)
INT
13 (+1)
WIS
18 (+4)
CHA
14 (+2)
Saving Throws DEX +7, WIS +7
Damage Immunities Poison
Condition Immunities Poisoned
Senses Darkvision 65 ft., Passive Perception 14
Languages Common, Druidic, Gnomish
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Land's Stride. Ascelot can move through natural difficult terrain and plants without expending extra movement or taking damage.

Actions

Multiattack. Ascelot makes two attacks, using Vine Staff or Verdant Wisp in any combination.

Vine Staff. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Bludgeoning damage plus 2 (1d4) Poison damage.

Verdant Wisp. Ranged Attack Roll: +5, range 90 ft. Hit: 10 (3d6) Radiant damage.

Wild Shape (2/Short or Long Rest). Ascelot magically assumes the shape of a Giant Wolf Spider, a Giant Spider, a Giant Bat or a Phase Spider.

Spellcasting. Ascelot casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 15, +7 to hit with spell attacks):

At Will: mold earth, magic stoneshillelaghinfestation

4/day each:jump, beast bondcharm personfog cloud

3/Day Each: stone shape, greater invisibilitystinking cloudgaseous formwarding windskywriteinvisibilityspider climb

1/Day Each: insect plague, cloudkill

Bonus Actions

Create Web (3/Short or Long Rest). Ascelot casts web as a bonus action. Ascelot can walk through webs created this was without being slowed or restrained. Additionally, she can climb her own webs with a climb speed equal to her movement speed.

 

 

Description

Medium Humanoid (female Human)
The Druid with a hoarding disorder.
Personality Trait: Lucky

Habitat: Any

AerrinBlackwood

Comments

Posts Quoted:
Reply
Clear All Quotes