Armor Class
15
Hit Points
8
(1d8)
Speed
30 ft.
STR
18
(+4)
DEX
8
(-1)
CON
18
(+4)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Damage Immunities
Lightning, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities
Charmed, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Understands the languages of its creator but can't speak
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Magic Weapons. The golem's weapon attacks are magical.
Actions
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Description