Medium Fiend (Any Race), Lawful Evil
Armor Class 19 Breastplate, +1 Shield
Hit Points 200 (30d10)
Speed 30 ft., Climb 30 ft.
STR
24 (+7)
DEX
14 (+2)
CON
20 (+5)
INT
7 (-2)
WIS
5 (-3)
CHA
4 (-3)
Saving Throws STR +12, DEX +7, CON +10
Skills Athletics +8, Intimidation +1
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed
Senses Blindsight, Darkvision, Passive Perception 10
Languages Common, Infernal
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

 

 

Actions

Multiattack. The Blood Reaper makes three claw attacks, or one claw attack and one kick attack.

Claw.  +15,  24(5d8) slashing damage, and if the target is a creature it is bleeding, taking another 4 damage each turn. The target can use an action to staunch the bleeding. The Blood Reaper gains life for the amount of bleed damage dealt

Kick. +15,  17(3d8) bludgeoning damage, and the target must make a DC 19 Strength saving throw or be knocked prone. After knocking a target prone the Blood Reaper can use a bonus action to make a claw attack as a bonus action.

 

Reactions

Uncanny Dodge. The Blood Reaper can use it's reaction to half any damage dealt to it

Description

The Blood Reaper is a Blood Knight who has chosen to fully embrace the Blood God's power and turn into a demonic minion of the Blood God's willing. The Blood Reaper is highly dangerous, but appreciated in the Blood Knight ranks as it is useful in combat.

KingYorg

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