Quilled Hide. If a creature within 5 feet of the Chupacabra makes a melee attack against it, it must succeed on a DC 12 dexterity saving throw or take 4 (1d4 + 2) piercing damage.
Cryptid Nature. The Chupacabra has advantage on Dexterity (Stealth) checks made to hide during the night and cannot be tracked by Nonmagical means.
Livestock Drainer. The Chupacabra’s bite does an extra 4 (1d4 + 2) necrotic damage to creatures with the beast type.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 2 (1d4) necrotic damage, and the Chupacabra regains hit points equal to the necrotic damage dealt.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.
Description
The Chupacabra is a small, reptilian creature with large eyes and sharp quills on its back. It usually feeds on the blood of livestock and leaves the drained bodies behind.
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