Small Monstrosity, Unaligned
Armor Class 14 Natural Armor
Hit Points 40 (7d6 + 16)
Speed 30 ft.
STR
9 (-1)
DEX
16 (+3)
CON
13 (+1)
INT
3 (-4)
WIS
10 (+0)
CHA
5 (-3)
Saving Throws DEX +6
Skills Perception +4, Stealth +4
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks while in Dim Light or Darkness
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Quilled Hide. If a creature within 5 feet of the Chupacabra makes a melee attack against it, it must succeed on a DC 12 dexterity saving throw or take 4 (1d4 + 2) piercing damage.

Cryptid Nature. The Chupacabra has advantage on Dexterity (Stealth) checks made to hide during the night and cannot be tracked by Nonmagical means.

Livestock Drainer. The Chupacabra’s bite does an extra 4 (1d4 + 2) necrotic damage to creatures with the beast type.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage plus 2 (1d4) necrotic damage, and the Chupacabra regains hit points equal to the necrotic damage dealt.

Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage.

Description

The Chupacabra is a small, reptilian creature with large eyes and sharp quills on its back. It usually feeds on the blood of livestock and leaves the drained bodies behind.

Previous Versions

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Habitat: ForestUnderdarkUrban

ReedG56634

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