Huge Dragon, Any Alignment
Armor Class 25 (natural armor)
Hit Points 300 (18d12 + 126)
Speed 40 ft., Fly 80 ft.
STR
27 (+8)
DEX
10 (+0)
CON
25 (+7)
INT
16 (+3)
WIS
25 (+7)
CHA
18 (+4)
Saving Throws DEX +6, CON +13, WIS +13, CHA +10
Skills Arcana +8, History +8, Perception +11, Stealth +5
Damage Immunities Cold, Fire
Senses Blindsight 60 ft., Darkvision 120 ft., Passive Perception 21
Languages Common, Draconic
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Superior Crit: You gain a critical hit on a 19-20. 

Aura of Frost. Allies within 20ft of caracalla at the start of his turn gain 30hp and reduced the next fire damage made against them by 2d10 + 10. 

Ice bound Resilience. Caracalla's cold nature gives him immunity to fire damage and resistance to hellfire. 

Tooth and nail. You gain advantage on melee attacks.

 

 

 

Actions

Multiattack. The dragon can make three attacks.

Bite. Melee Weapon Attack: Melee Weapon Attack: +16 to hit, reach 10 ft., one target.
Hit: 4d10 + 8 piercing damage plus 4d8 cold damage.

Claw. Melee Weapon Attack: Melee Weapon Attack: +16 to hit, reach 5 ft., one target. Hit: 4d6 + 8 slashing damage plus 4d6 cold damage.

Tail. Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 8d8 + 8 bludgeoning damage.

Glacial Lance. Ranged Spell Attack: +16 to hit, range 120 ft., one target. Hit: 6d8 cold damage. The target accumulates Frostbind. When a creature has taken 50 total cold damage from this feature, it loses one attack from its Multiattack (if it has one) until the end of its next turn. The Frostbind ends when after the end of the creature's turn.

Frost Breath (Recharge 5–6). Caracalla exhales freezing wind in a 60-foot cone. Each creature in that area must make a DC 21 Dexterity saving throw, taking 63 (18d6) cold damage on a failed save, or half as much on a successful one. A creature that fails the save has its speed reduced by 10 feet until the end of its next turn.

Verdant Frost Breath (Recharge 6). Caracalla releases a restorative burst of frost in a 30-foot-radius sphere centered on himself. Creatures of his choice in the area regain 76 (12d10 + 10) hit points and are cured of the poisoned and frightened conditions. Hostile creatures instead take half that amount as cold damage.

Lair and Lair Actions

 

Habitat: MountainUrban

HUMAAMWICK

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