Medium Humanoid (Human, Leader), Lawful Good
AC 24    Initiative +4 (14)
HP 540 (47d8 + 329)
Speed 40 ft.
Mod Save
STR 26 +8 +15
DEX 18 +4 +4
CON 24 +7 +14
Mod Save
INT 14 +2 +2
WIS 20 +5 +12
CHA 18 +4 +4
Skills Athletics +17, Insight +12, Intimidation +10, Perception +12
Resistances Force, Psychic, Thunder
Immunities Necrotic, Poison; Charmed, Frightened, Poisoned
Senses Darkvision 60 ft.; Passive Perception 22
Languages Celestial, Common, Infernal
CR 23 (XP 50,000; PB +7)
Traits

Helldiver's Resilience. Captain 'X' is not easily felled. When reduced to 0 hit points, he automatically drops to 1 hit point instead, unless he was reduced to 0 by a critical hit. This can happen once per short rest.

Arcane Armor. Captain 'X' wears bespoke helldiver heavy armor that is reinforced with arcane wards. He gains resistance to force, psychic, and thunder damage while wearing this armor. Its magic also grants him a +2 bonus to Strength-based saving throws.

Tactical Mastery. Captain 'X' can grant an ally within 30 ft. an additional reaction on their turn, once per round. The ally must be able to hear and understand him.

Legendary Leadership. Creatures of Captain 'X's choice within 30 ft. have advantage on saving throws against being charmed or frightened as long as they can see him.

Innate Warlord's Channel. At the start of his turn, Captain 'X' can choose to regain 30 hit points or remove one condition that is affecting him without taking any action.

Actions

Multiattack. Captain 'X' makes three attacks: one with his Axe of Justice and two with his Hellshot Shotgun.

Axe of Justice. Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 32 (4d10 + 10) slashing damage. If the target is evil-aligned, it takes an additional 22 (4d8) radiant damage.

Hellshot Shotgun. Ranged Weapon Attack: +13 to hit, range 30/120 ft., one target or a 15 ft. cone. Hit: 28 (4d8 + 8) thunder damage. In cone mode, each target in the area must make a DC 18 Dexterity saving throw, taking 22 (5d6) thunder damage on a failed save, or half as much on a success.

Extra Grit (Recharges on a Long Rest). Captain 'X' pushes himself to his limits, regaining 80 hit points. Additionally, for the next minute, all of his attacks deal an additional 1d8 force damage.

Legendary Actions

Captain X can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. X regains spent legendary actions at the start of his turn.

Detect. Captain 'X' makes a Wisdom (Perception) check.

Close Quarters Strike. Captain 'X' makes an attack with his Hellshot Shotgun, using its melee reach. Instead of thunder damage, it deals the same amount in bludgeoning damage.

Bolster Defense (Costs 2 Actions). Captain 'X' raises his defenses, giving himself and all allies within 30 ft. a +2 bonus to AC until the start of his next turn.

Description

Description: Clad in an ancient, heavily-scarred battle suit, Captain 'X' strides forward with grim purpose. His imposing figure, standing proudly despite the weight of countless battles, radiates an aura of unwavering determination and war-forged wisdom. His face, marked by the lines of a thousand campaigns, bears the cold, calculating look of one who has seen too many comrades fall. In one hand, he grips a massive enchanted war axe, its blade singing with the echoes of battles past. In his other hand, a custom-forged, arcane-shotgun smolders with eldritch energy. Beneath his stern exterior, however, is a heart sworn to protect the weak at any cost, bound by his uncompromising code of warrior's honor. Every strike from his weapons resonates with righteous fury, driven by an unshakable sense of justice in a chaotic world. The name 'Captain X' is whispered with a blend of awe and respect across realms.

Lore: Captain 'X' is a legendary figure among the ranks of the Helldivers, an ancient order of warriors who uphold justice even in the bloodiest of conflicts. He earned his title as the 'Herald of War' after single-handedly leading a brigade to victory against an overwhelming infernal army. His kinsmen revere him, not just for his prowess in combat, but for his steadfast moral compass in even the darkest of times. Many have tried to dissuade him from taking to the field personally, but Captain 'X' insists on standing alongside his comrades, wielding his iconic axe and shotgun with a measured grace that belies the chaos of the battlefield.

Previous Versions

Name Date Modified Views Adds Version Actions
5/7/2026 3:23:25 PM
4
0
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Coming Soon
5/7/2026 3:26:40 PM
5
0
WJT3
Coming Soon

Monster Tags: Humanleader

Habitat: Any

Treasure:  None

WilliamTaylor7652

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