| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +8 |
| DEX | 17 | +3 | +6 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 12 | +1 | +4 |
| CHA | 8 | −1 | −1 |
Powerful Leap. Without a running start, the Lynx can Long Jump up to 30 feet.
Multiattack. The Lynx makes two Rend attacks and one Puncturing Bite attack, or three Rend attacks.
Rend. Melee Attack Roll: +10, reach 5 ft. Hit: 16 (3d6 + 5) Slashing damage.
Puncturing Bite (Recharge 3–6). Melee Attack Roll: +10, reach 5 ft. Hit: 26 (6d6 + 5) Piercing damage. On hit, the target must make a DC 18 Constitution saving throw. On failure, the target takes 2d6 piercing damage immediately, and subsequently on the end of each of the creature's turn as they suffer a bleeding effect until they spend an action to suture the wound which immediately ends its effect. This effect can be stacked multiple times, which all end with the target spending an action to suture the wound.
Ferocious Pounce (Recharge 5–6). The Lynx leaps between three different targets in rapid succession without triggering opportunity attacks, so long as each creature is within 30 feet of the Lynx. It deals heavy damage at the impact site and "splashes" that damage to any allies nearby. The targeted creature must make a Dexterity saving throw (DC 17), taking 6d6 force damage on a failure or half as much on a success; any creature within 10 feet of the target must also make a Dexterity saving throw (DC 17) or take 3d6 force damage on a failure or half as much on a success.
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