| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +14 |
| DEX | 14 | +2 | +5 |
| CON | 18 | +4 | +14 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +3 |
| WIS | 12 | +1 | +4 |
| CHA | 11 | +0 | +3 |
Loyal to the Brew: The bodyguard has advantage on saving throws against being charmed or frightened while Borgrim is conscious within 60 feet.
Guarding Stance: If Borgrim is within 5 feet, the bodyguard can use its reaction to impose disadvantage on an attack roll targeting him.
Hardy Drinker: The bodyguard has advantage on saving throws against poison and cannot be poisoned by Borgrim’s brews.
Multiattack: The bodyguard makes three attacks with its Heavy Mace.
Heavy Mace (Melee Weapon Attack): +7 to hit, reach 5 ft., one target.Hit: 13 (2d6 + 4) bludgeoning damage.
Force-fed Brew: The bodyguard attempts to grapple a creature. If successful, it can use a bonus action to force a flask of Borgrim’s brew down their throat. The target must make a DC 15 Constitution saving throw or be poisoned and stunned until the end of their next turn.
Intercepting Blow: When a creature Borgrim can see targets him with an attack, the bodyguard can use its reaction to move up to 10 feet and make a Heavy Mace attack against the attacker (if within range).
Description
Borgrim’s Bodyguards are burly, loyal brutes with iron stomachs and little mercy. Trained to withstand both combat and their master’s noxious concoctions, they’re relentless in battle and quick to shield Borgrim from harm, using force and ferocity to keep prisoners and threats at bay.
Comments