Medium Beast, Unaligned
Armor Class 14 (natural armor)
Hit Points 120 (16d8 + 48)
Speed 40 ft.
STR
18 (+4)
DEX
12 (+1)
CON
18 (+4)
INT
4 (-3)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +7
Senses Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Charge. If the alpine minotaur moves at least 10 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 11 (2d10) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone.

Actions

Multiattack. The alpine minotaur makes two attacks: a slam attack with its arms and a gore attack with its horns, or a single gore attack after charging.

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Gore. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) piercing damage.

Description

Alpine minotaurs are a type of minotaur that found found within cold and mountainous areas throughout Tyria. 

Minotaurs are one of the oldest species in Tyria and are very much prized by the norn for their warm, furry coats. They were once extremely populous throughout the Shiverpeak Mountains but now reside solely in the northern regions, where they have sheltered valleys and caves to make their homes. They can now also be encountered in Ascalon. An old folk legend states the only reason dolyaks were domesticated instead of minotaurs is because minotaurs would rather be beaten to death than obey a command. Dolyaks, simply put, were less stubborn.

Previous Versions

Name Date Modified Views Adds Version Actions
12/20/2019 1:39:26 PM
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1/19/2020 11:37:29 AM
47
1
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Coming Soon

Habitat: HillMountain

Arthok

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