AC
12
Initiative
−2 (8)
HP
35
(2d8 + 6)
Speed
20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 6 | −2 | −2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 6 | −2 | +0 |
| CHA | 5 | −3 | −3 |
Immunities
Poison; Exhaustion, Poisoned
Senses
Darkvision 60 ft.; Passive Perception 8
Languages
Understands Common plus one other language but can’t speak
CR
1 (XP 200; PB +2)
Traits
Undead Fortitude. If damage reduces the Brute to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Total Mass. If Brute moves at least 15 feet straight toward a creature and hits with Slam, the target must succeed a Strength saving throw (DC 12) or be knocked prone.
Actions
Slam. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d10 + 3) Bludgeoning damage.
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