Large Dragon (Chromatic), Chaotic Evil
AC 26    Initiative +12 (22)
HP 2500 (250d10 + 85)
Speed 50 ft., Fly 50 ft., Swim 50 ft.
Mod Save
STR 20 +5 +5
DEX 24 +7 +13
CON 18 +4 +4
Mod Save
INT 5 −3 −3
WIS 9 −1 −1
CHA 1 −5 −5
Skills Acrobatics +14, Athletics +12, Insight +2, Sleight of Hand +20, Stealth +10
Vulnerabilities Radiant
Resistances Bludgeoning, Piercing, Slashing
Immunities Poison, Psychic
Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 21
Languages Common, Draconic
CR 18 (XP 20,000, or 13,000 in lair; PB +6)
Traits

Legendary Resistance (3/Day, or 4/Day in Lair). If Abjura fails a saving throw, it can choose to succeed instead.

Ever Changing Form. due to the curses ability it can change the damage type of any of its physical attacks they can turn to slashing, bludgeoning, and piercing

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Claw Climb. due to the altered physiology they can climb walls

Actions

Multiattack. abjure can make 3 attacks of its choice. 

Rend. Melee Attack Roll: +11, reach 10 ft. Hit: 13 (4d6 + 6) Slashing damage 

Club Slam. Melee Attack Roll: +7, reach 10 ft. Hit: 13 (8d6 + 6) Bludgeoning damage 

Stretching Stab. Melee Attack Roll: +7, reach 20 ft. Hit: 13 (6d4 + 10) Piercing damage 

 

 

Bonus Actions

Rend. Melee Attack Roll: +11, reach 10 ft. Hit: 13 (4d6 + 6) Slashing damage 

Reactions

Dysmorphic Reaction. Abjura can gain up to 3 extra resistances to anything he's attacked by any more beyond that he has to give up a resistance.

Previous Versions

Name Date Modified Views Adds Version Actions
5/9/2026 2:33:36 PM
2
2
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Coming Soon
christianzukus

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