Tiny Dragon, Neutral Good
AC 14    Initiative +3 (13)
HP 48 (8d4 + 16)
Speed 15 ft., Fly 60 ft.
Mod Save
STR 6 −2 −2
DEX 16 +3 +6
CON 14 +2 +2
Mod Save
INT 10 +0 +0
WIS 12 +1 +4
CHA 10 +0 +0
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Common and Draconic but can only speak in simple sentences
CR 5 (XP 1,800; PB +3)
Traits

Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects.


Improved Critical. Bernsteins attack rolls score a critical hit on a roll of 19 or 20 on the d20.


Actions

Multiattack. The pseudodragon makes two Bite attacks.

Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 4 (1d4 + 3) Piercing damage.

Sting. Constitution Saving Throw: DC 13, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.



 

Bonus Actions

Second Wind. Bernstein can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.

 

Reactions

Martial Role Defender. Bernstein can use its reaction to impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn't the sidekick, provided the sidekick can see the attacker.

Description

 She enjoys short walks in the park and long sessions in the kitchen. She feels most at home, however, on high—though not *too* high—rocks.



Art by beccatherose

 

Habitat: CoastalDesertForestHillMountainUrban

Leborond

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