| Mod | Save | ||
|---|---|---|---|
| STR | 6 | −2 | −2 |
| DEX | 16 | +3 | +6 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +4 |
| CHA | 10 | +0 | +0 |
Magic Resistance. The pseudodragon has Advantage on saving throws against spells and other magical effects.
Improved Critical. Bernsteins attack rolls score a critical hit on a roll of 19 or 20 on the d20.
Multiattack. The pseudodragon makes two Bite attacks.
Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 4 (1d4 + 3) Piercing damage.
Sting. Constitution Saving Throw: DC 13, one creature the pseudodragon can see within 5 feet. Failure: 5 (2d4) Poison damage, and the target has the Poisoned condition for 1 hour. While Poisoned, the target also has the Unconscious condition, which ends early if the target takes damage or a creature within 5 feet of it takes an action to wake it.
Second Wind. Bernstein can use a bonus action on its turn to regain hit points equal to 1d10 + its level in this class. Once it uses this feature, it must finish a short or long rest before it can use it again.
Martial Role Defender. Bernstein can use its reaction to impose disadvantage on the attack roll of a creature within 5 feet of it whose target isn't the sidekick, provided the sidekick can see the attacker.
Description
She enjoys short walks in the park and long sessions in the kitchen. She feels most at home, however, on high—though not *too* high—rocks.
Art by beccatherose
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