| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +5 |
| DEX | 10 | +0 | +0 |
| CON | 21 | +5 | +7 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 11 | +0 | +0 |
| CHA | 5 | −3 | −3 |
Tough Hide: The Bungle's extremely thick hide and natural armor make it unaffected by most harsh weather. The Bungle automatically succeeds on any checks or saving throws related to surviving cold temperatures, long hours of walking, or high elevations. However, the Bungle is especially susceptible to hot weather, and must make DC 15 Constitution saving throws every 4 hours it is in 90+ degree heat, or every 2 hours it is in 100+ degree heat and suffer a level of exhaustion on a failed save.
Trample. The Bungle expends 10ft. of movement to move toward a creature and then attempts to bowl it over with brute force. The target must succeed on DC 10 Dexterity saving throw or be knocked prone and restrained. A restrained creature may use its action to make a DC 13 Strength check to escape being restrained.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) Slashing damage.
Description
The Bungle is a large, low-lying, heavy creature with thick, scaly armor. They are typically 10-12 ft. long and weigh between 4,000 and 6,000 pounds. Their thick hide and natural armor make them extremely hardy and difficult to injure. They are often domesticated and used either to protect livestock from monsters or as mounts on difficult treks. While they are formidable in combat and can take on most creatures, if left to act independently they will run from a fight they are losing. However, when mounted they are more resilient, and will protect their rider to the death.
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