Large Monstrosity (Lycanthrope), Lawful Evil
Armor Class 20 Natural
Hit Points 230 (23d10 + 22)
Speed 50 ft., Climb 30 ft.
STR
25 (+7)
DEX
18 (+4)
CON
22 (+6)
INT
12 (+1)
WIS
18 (+4)
CHA
20 (+5)
Saving Throws STR +11, DEX +8, CON +10, WIS +8
Skills Athletics +12, Perception +14, Stealth +9
Damage Resistances Cold, Necrotic
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Frightened
Senses Darkvision 120 ft., Passive Perception 21
Languages Common, High Gothic
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Aura of the Alpha. Creatures beginning their turn within 20 feet:must succeed a DC 17 Wisdom save or become Frightened. If already frightened: their speed becomes 0.

Regeneration. Aldric regains 20 HP at start of turn unless damaged by:

  • Silver
  • Radiant

Blood Frenzy. Aldric has advantage on attacks against creatures below half HP.

Actions

Multiattack. Aldric can make 2 rend attacks and 1 Bite attack

Bite. Melee Attack Roll. Range: 5t, to hit: +12, on hit: 3d10+7 piercing damage. Aldric regains HP equal to half the damage dealt

Rend. Melee Attack Roll: Range:10ft, to hit:+12, on hit:3d10+7 slashing damage. If both rends hit then target is grappled

Moon Howl (Recharge 5–6). All enemies within 60 feet: DC 17 Wisdom save.

Failure:

  • frightened for 1 minute
  • repeat save at end of turn

Failure by 5 or more: target falls prone.

Tear Through. Aldric moves up to his speed in a straight line. Every creature in path: DC 18 Dex save.

Failure:

  • 21 (6d6) slashing
  • knocked prone
Bonus Actions

Shape-Shift. Aldric changes into a Large wolf-humanoid hybrid or a Medium wolf, or it returns to its true humanoid form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.

Shadowy Teleport(2/day). Aldric can teleport to any shadow within 50ft of him

Reactions

Instinctual Bite. Whenever Aldric gets hit with a melee attack he can bite the attacker using his bite attack

Legendary Actions

Legendary Resistance(3/day). If Aldric fails a saving throw or ability check he can choose to succeed instead

Previous Versions

Name Date Modified Views Adds Version Actions
5/10/2026 8:41:29 PM
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1
1
Coming Soon

Monster Tags: monstrosityEpic Monster

Habitat: ForestHill

hunterallenlogan

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