AC
14
Natural Armour
Initiative
+3 (13)
HP
16
(4d6 + 4)
Speed
35 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 8 | −1 | −1 |
| DEX | 16 | +3 | +5 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 16 | +3 | +3 |
| CHA | 10 | +0 | +0 |
Resistances
Fire
Senses
Passive Perception 16
Languages
Sylvan, Primordial
CR
1/2 (XP 100; PB +2)
Traits
Proficiency in Perception and Stealth.
Fey Ancestry Advantage to being charmed.
Actions
- Multiattack. Vulpyra can make two melee attacks: one with its bite and one with its claws.
- Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (2d6 + 3) slashing damage.
- Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: (1d8 + 3) piercing damage.
- Flame Spray. Ranged Spell Attack: 30 ft, one target. On a hit, the target takes 1d12 Fire damage.
- Fire Spit. Ranged Spell Attack: 120 ft, one target. On a hit, the target takes 3d4 Fire damage.
Reactions
Flame Skip while being attacked Vulpyra can cause their attacker to roll with disadvantage, and will teleport 15 ft. to somewhere they can see within range; this does not provoke opportunity attack (still take damage if hit, and avoid grapples) [2 uses]
Description
Born from wildfires from the Feywilds Vulpyra are energetic and chaotic fox like creatures.
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