Tiny Swarm of Tiny fiends, Any Chaotic Alignment
Armor Class 16 natural Armor
Hit Points 5 (2d6)
Speed 35 ft., can't hover in place , Climb 35 ft.
STR
4 (-3)
DEX
16 (+3)
CON
9 (-1)
INT
10 (+0)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws DEX +8, INT +4, CHA +9
Skills Acrobatics +6, Perception +6, Performance +6
Damage Resistances Piercing and Slashing from nonmagical attacks
Condition Immunities Charmed
Gear 3 pixie sixed daggers And 1 tiny short sword
Senses Darkvision 55 feet, Passive Perception 11
Languages Abyssal, Common, Sylvan Common, Sylvan
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Trait Name. Trance you don't need sleep magic Can't put you to sleep and you can finish a long rest in 4 hours if you do it in a trance like meditation

Spider climb you can climb difficult terrain including upside down without having to make an Ability check

Fairy Magic you know druidcraft and fairy fire spells you can cast fairy fire without expending a spell slot you must finish a long rest before you can cast it this way again your spall casting ability is Charisma

Spellcasting. The Cursed Pixie is a 3rd level spellcaster. Its spellcasting ability is Charisma spell save DC 12,Hit 1d20+4

you know the following spells:

 Frostbite, Gust, Infestation, Minor illusion, Poison Spray, 

Actions

Action Name. Recharge (6) Bog's Return. As an action you contaminate up to 50 Cubic feet of water for 7 days it has no obvious solution and is considered highly difficult to clean. Any Creature that drinks the water is dealt 1d4+3 poison every 30 minutes left untreated.

Recharge(6) Blight's curse As an action the Cursed Pixie spreads it's hands and creates a black cloud of poisonous gas in a 15ft cone(originating but not including the cursed pixie) A creature must sucseed on a DC15 dex saving throw or take 1d10 necrotic damage half as much rounded up on a sucsess

 Melee Attack. Bite, Reach 5ft, one target, Hit 1d4+2 Piercing, plus an additional 1d4 poison damage

Claw, Reach 5ft, one target, Hit 1d4 slashing plus an additional 1d4 necrotic damage

Action Ranged Attack. Death's Arrow Range 15/30ft, two targets, the target(s) make a DC 10 Dexterity Saving throw on a fail the creature takes 1d8+2 poison damage and becomes charmed

Bonus Actions

Bonus Action Cunning Action Dash, Disengage, Hide

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A 2ft tall tiny humanoid that looks starving with 4 dragon fly wings on it's back and needle teeth, Bat ears with out fur or hair being entirely hairless with glowing yellow or red eyes with dark grey almost black skin

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ForestPlanar (Feywild)

Obrya

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