Immaterial. The autonomous shadow can move through any sized space. The autonomous shadow cannot be harmed or affected by physical means, and the shadow is unable to affect or harm anything except other shadows.
Cast Shadow. The autonomous shadow can only move when its shape is cast upon by light so that the silhouette's shape can be distinguished from its surroundings, otherwise it is stationary and invisible. The shadow belongs to a humanoid creature that exists somewhere on the same plane, if the creature moves plane the shadow moves to the same plane. If the host creature dies, the shadow returns to the corpse and loses its autonomy.
Shadow Strangle. Unarmed Melee Attack: : +3 to hit, reach 5 ft., one creature's shadow. Hit: 8 (1d4 + 1) bludgeoning damage.
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