Medium Humanoid (Any Race), Chaotic Evil
Armor Class 12 (leather armor)
Hit Points 9 (2d8)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
14 (+2)
WIS
11 (+0)
CHA
10 (+0)
Skills Deception +2, Religion +2
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Undying Soul (Recharges after a Short or Long Rest). If this creature is reduced to 0 hit points, it immediately makes a DC 10 Constitution saving throw. If it succeeds, it is instead reduced to 1 hit point.

Signature Spells.  False Life (1st level)

Actions

Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.

Description

Cultists of the Onyx Flame are wicked folk who desire nothing more than power and eternal life. These chaotic souls swear allegiance to the Demon Prince of Undeath, Orcus. Their leader, Nev'tar the Shadowed King of Vantillion, has recently formed a pact with The Blood Lord promising to corrupt the holy relic of Vantillion, the Midnight Star. In return, Orcus has promised him the power to ascend to lichdom. Nev'tar has assembled a shadow network of Cultists to strike fear and panic into the city while he works on corrupting the Star. Followers have been granted boons in return for their unwavering loyalty.   

Monster Tags: NPC

Habitat: Urban

ZhenDemon

Comments

Posts Quoted:
Reply
Clear All Quotes