Tiny Construct, Unaligned
Armor Class 23 (natural armor)
Hit Points 20 (8d4)
Speed 0 ft., Fly 60 ft.
STR
8 (-1)
DEX
20 (+5)
CON
11 (+0)
INT
1 (-5)
WIS
6 (-2)
CHA
1 (-5)
Saving Throws STR +1, DEX +7
Skills Stealth +9
Damage Immunities Poison, Psychic
Senses Blindsight 120 ft., Passive Perception 8
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility.  The knife is incapacitated while in the area of an antimagic field.  If targeted by dispel magic, the knife must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance.  While the knife remains motionless and isn't flying, it is indistinguishable from a normal knife. 

Flyby.  The knife doesn't provoke opportunity attacks when it flies out of an enemy's reach. 

Actions

Knife.  Melee Weapon Attack: +8 to hit, reach 60 ft., one target.  Hit: 8 (1d4 + 6) piercing damage.  Hit or miss, the knife is now in the target's space. 

Description

A magically animated flying knife dances through the air, fighting like a warrior that can’t be injured.

Previous Versions

Name Date Modified Views Adds Version Actions
1/28/2018 8:00:54 AM
628
5
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Matthias_von_Schwarzwald