Large Monstrosity (Orc), Lawful Evil
Armor Class 16 Natural Armor
Hit Points 287 (25d12)
Speed 30 ft.
STR
26 (+8)
DEX
14 (+2)
CON
20 (+5)
INT
6 (-2)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws STR +12, CON +9
Skills Athletics +16, Intimidation +10
Damage Vulnerabilities Psychic
Damage Resistances Necrotic
Condition Immunities Charmed, Poisoned
Senses Passive Perception 10
Languages Common, Orc
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Siege Monster. Brok deals double damage to objects and structures.

Restless. At the end of his turn, if Brok has not dealt any damage to a hostile creature during his turn, roll 1d6. On a 6 he goes berserk for 1 minute. During this time he gains resistance to all bludgeoning, slashing, and piercing damage, and gains advantage on all strength based attacks. On each of its turns while berserk, Brok attacks the nearest creature it can see. If no creature is near enough to move to and attack, Brok attacks an object, with preference for an object smaller than himself. The effect can end early if he has destroyed the nearest object, or knocked the nearest creature unconscious.. Attacks against Brok have advantage while he is berserk.

Actions

Multi-attack. Brok makes two Crushing Hammer attacks.

Crushing Hammer. Melee Weapon Attack: +12 to hit, reach 10ft., 1 target. Hit: 21 (2d12+ 8) bludgeoning damage, or 28 (3d12 + 8) bludgeoning damage if the creature is a size smaller than Brok.

Earthshatter (Recharge 6). Brok slams his hammer down, creating a 30 feet cone in front of him. Any creature caught in this area, and who is touching the ground must make a Constitution save (DC 20) or be stunned until the end of their next turn.

Legendary Actions

Brok can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Brok regains spent legendary actions at the start of its turn.

Vengeful Swing (Costs 1 Action). Brok retaliates against a creature who attacked him last turn. He makes one Crushing Hammer attacks against them. The attack deals an additional (7) 1d12 points of bludgeoning damage for every 20 damage that the creature dealt to Brok last turn.

Charge. (Costs 1 Action) Brok moves up to 30 feet in a straight line towards a hostile creature. If he collides with an object or creature on his path they must make a Dexterity savings throw (DC 20) or take 2d10 bludgeoning damage and be pushed aside.

Description

Brok is a 13 feet tall, and nearly as wide, orc. His bulging muscles make up for what he lacks in brains, and his Crushing Hammer makes short work of any foe foolish enough to challenge the raging giant. 

Previous Versions

Name Date Modified Views Adds Version Actions
10/28/2025 2:27:18 PM
7
0
1
Coming Soon
10/29/2025 5:55:08 PM
10
0
1,1
Coming Soon
11/16/2025 10:56:45 AM
7
1
--
Coming Soon
5/16/2026 11:35:30 PM
9
1
--
Coming Soon

Habitat: Urban

Jannn

Comments

Posts Quoted:
Reply
Clear All Quotes