Medium Humanoid (Any Race), Any Alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 0 (10 XP)
Proficiency Bonus +2
Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Curse (Recharge 6). The Vistani Utters a Curse at a Creature within 30 ft of them, the Target must make a DC 10 Wisdom Saving throw or be Cursed. While Cursed the Target is Under one of the Following Effects:

  • The Target is Unable to Perform activities Requiring Fine Motor Control such as Typing Knots, Sewing, or Casting Spells with Somatic Components.
  • The Targets Appearance changes in a Sinister way such as Placing a Scar, Turning teeth into Yellow Fangs, or giving the Target Bad Breath

The Curse Lasts until Ended with a casting of Greater Restoration, Lesser Restoration, Remove Curse or Similar Magic and The Vistani takes 1d6 Psychic Damage when the Curse ends.

Evil Eye (Recharge 6). The Vistani Casts Animal Friendship, Charm Person, or Hold Person (DC 10), if the Target Suceeds on the Save the Vistani is Blinded.

Description

Commoners include peasants, serfs, servants, pilgrims, merchants, artisans, and hermits.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillPlanar (Shadowfell)Urban

Erikson

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