Huge Swarm of Medium fiends, Chaotic Evil
AC 19 natural armor    Initiative +0 (10)
HP 210 (20d10 + 100)
Speed
Mod Save
STR 22 +6 +6
DEX 10 +0 +0
CON 20 +5 +9
Mod Save
INT 8 −1 −1
WIS 12 +1 +5
CHA 18 +4 +8
Vulnerabilities Fire
Resistances Bludgeoning, Piercing, Slashing
Immunities Poison; Exhaustion, Grappled, Poisoned, Prone, Restrained
Senses Passive Perception 11
Languages None
CR 10 (XP 5,900; PB +4)
Traits
  • holy Baking: During a short rest, he can bake special, divine baked goods.
  • Healing Carbs: Up to 4 companions can eat his holy bread to regain an extra 1d8 hit points.
  • Divine Snacks: He can create "special treats" (loaves or rolls) equal to his proficiency bonus.
  • Temp HP Boost: Anyone who eats a treat as a bonus action gains temporary hit points, literally powered by the Bread God.

 

Spellcasting. The bread god is a 9th-level spellcaster. Its spellcasting ability is 14. The bread god has the following wizard spells prepared:
Cantrips (at will):Yeast Infection (Infestation) The Flavor: You conjure a swarm of aggressive, rapidly multiplying yeast spores and dough mites that instantly cover the target. The Effect: The target must make a Constitution saving throw. On a failure, they take 1d6 poison damage and are forced to move 5 feet in a random direction as they frantically try to scrape the rising dough off their body.

Gluten Shield (Blade Ward) The Flavor: You trace a holy loaf pattern in the air, instantly coating your skin or armor in a thick, doughy crust of hardened gluten. The Effect: Until the end of your next turn, you gain resistance to bludgeoning, piercing, and slashing damage. The dense, spongy dough literally absorbs the impact of incoming physical attacks.

Actions
Divine Toasting The Flavor: You channel the fiery wrath of a thousand ovens into your weapon or bare hands, causing them to glow glowing red-hot. The Effect: You make a standard melee attack. On a hit, the attack deals an extra 1d6 fire damage, and the target is visibly singed and smells like freshly baked sourdough. The Bonus: If the target is holding any food or rations, they are instantly, perfectly toasted.
Sourdough Smash The Flavor: Your weapon temporarily transforms into—or is encased by—a massive, rock-hard, stale baguette infused with divine weight. The Attack: +[Strength Modifier + Proficiency Bonus] to hit, reach 5 feet, one target. The Damage: 1d8 bludgeoning damage plus your Strength modifier. The Effect: On a hit, the target must succeed on a Strength saving throw (DC = 8 + Strength Modifier + Proficiency Bonus) or be Knocked Prone from the sheer density of the carbs.
Crouton Cannonade The Flavor: You reach into your pouch, pull out a handful of stale croutons, and hurl them with the force and velocity of a shotgun blast. The Attack: +[Dexterity Modifier + Proficiency Bonus] to hit, range 30/120 feet, one target. The Damage: 1d6 piercing damage plus your Dexterity modifier. The Effect: On a critical hit, the target is Blinded until the start of your next turn as sharp breadcrumbs explode into their eyes.

 

Bonus Actions
Aggressive Kneading The Flavor: You aggressively knead your own muscles or the shoulders of an ally, instantly loosening tension with the technique of a master baker. The Range: Touch. The Effect: The chosen creature gains a burst of energy, allowing them to add 1d4 to their next attack roll or saving throw made before the start of your next turn.
Reactions
Doughy Absorb The Trigger: You or an ally within 5 feet is hit by a physical melee attack. The Flavor: You instantly manifest a giant, sticky glob of unrisen dough to catch the incoming weapon. The Effect: The damage from the attack is reduced by 1d6 + your Spellcasting Modifier. The Trapped Weapon: If the damage is reduced to 0, the attacker's weapon gets temporarily stuck in the dough. They have disadvantage on their next attack roll until they pull it free.
Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

  • A Giant floating loaf of bread acting as the main body.
  • Massive, muscular anime arms and legs bursting out of the sides of the loaf.
  • An aggressive, anime-styled angry face stamped onto the crust.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Coastal

jojod8d

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