Medium Elemental, Neutral Evil
AC 12    Initiative +2 (12)
HP 27 (5d8 + 5)
Speed 40 ft.
Mod Save
STR 6 −2 −2
DEX 14 +2 +2
CON 13 +1 +1
Mod Save
INT 6 −2 −2
WIS 10 +0 +0
CHA 8 −1 −1
Skills Stealth +6
Resistances Acid, Cold, Fire, Lightning, Thunder
Senses Darkvision 60 ft.; Passive Perception 10
Languages None
CR 1 (XP 200; PB +2)
Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Summoned Soul. The shadow is linked to the initiate who summoned it. If the shadow's summoner takes any damage it is absorbed by the shadow until it is destroyed.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target’s Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Shadow Bolt. Ranged Attack Roll: +4, range 60 ft. Hit: 2 (1d4) Necrotic damage.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.

Habitat: Planar (Shadowfell)UnderdarkUrban

AarontheArcane

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