Medium Humanoid, Any Alignment
Armor Class 17
Hit Points 51 (8d8 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
11 (+0)
WIS
13 (+1)
CHA
12 (+1)
Saving Throws STR +5, CON +4
Skills Athletics +5, Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Formation Fighter. While within 5 feet of at least one allied Crown Corps Officer, the officer gains a +1 bonus to AC.

Hold the Line. Creatures provoke opportunity attacks from the officer even if they take the Disengage action.

Disciplined Guard. The officer has advantage on saving throws against being Frightened.

Actions

Multiattack. The officer makes two attacks with its Halberd.

Halberd. Melee Weapon Attack: +5 to hit, reach 10 ft., one target.
Hit: 9 (1d10 + 3) slashing damage.

Shield Bash. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
Hit: 6 (1d6 + 3) bludgeoning damage.

If the target is Medium or smaller, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Crossbow. Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target.

Hit: 6 (1d8 + 1) piercing damage.

Bonus Actions

Brace Stance. Until the start of the officer’s next turn, the next creature that enters the officer’s reach takes 5 piercing damage.

Reactions

Protective Intercept. When a creature within 5 feet of the officer is hit by an attack, the officer imposes disadvantage on the attack roll by interposing its weapon or shield.

Weechie

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