Armor Class
16
Hit Points
90
(10d10 + 40)
Speed
40 ft.
STR
19
(+4)
DEX
8
(-1)
CON
16
(+3)
INT
5
(-3)
WIS
7
(-2)
CHA
7
(-2)
Senses
Darkvision 60 ft., Passive Perception 8
Languages
Common, Giant
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Actions
Multiattack. The Circus Ogre makes 2 attacks per turn.
Circus Mallet. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 19 (2d8 + 4) bludgeoning damage. If target is prone, it hits with advantage. This is a large wooden Mallet with a painted red body and gold stars on the head.
Bash. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4); bludgeoning damage. If damage was taken, the target falls prone.
Reactions
Brickwall. When a creature enters a space within 5 feet of a Circus Ogre, the ogre can make a Bash attack against that creature. If the attack hits, the target’s speed is reduced to 0 and knocked prone.
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