Armor Class
13
natural armor
Hit Points
76
(9d10 + 27)
Speed
30 ft.
STR
13
(+1)
DEX
10
(+0)
CON
16
(+3)
INT
3
(-4)
WIS
14
(+2)
CHA
8
(-1)
Damage Vulnerabilities
Fire
Damage Resistances
Bludgeoning, Piercing
Senses
Passive Perception 12
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Actions
Constrict. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (2d8+1) bludgeoning damage, and the target is grappled (escape DC 13). Until this grapple ends, the creature is restrained. The Corrupted Tree can constrict up to two targets simultaneously.
Description
Perhaps an evil enchanter holds sway over the woods. Perhaps an orc embedded a poisoned axe into the side of this tree. Either way, it angrily defends itself and its forest from intruders like the one who turned it into a monster.
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