Gargantuan Dragon, Chaotic Neutral
Armor Class 21 Natural armor
Hit Points 402 (16d20 + 128)
Speed 40 ft., Fly 80 ft.
STR
29 (+9)
DEX
10 (+0)
CON
28 (+9)
INT
16 (+3)
WIS
18 (+4)
CHA
19 (+4)
Saving Throws STR +15, CON +15, CHA +10
Skills Athletics +15, Intimidation +10, Perception +10, Survival +10
Damage Immunities Cold
Senses Blindsight 60 ft, Darkvision 120 ft, Passive Perception 20
Languages Common, Draconic
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Ferrous sense. The cobalt dragon can sense and knows the exact location of any ferrous metals within 120ft of themselves.

 

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +15 to hit, reach 15 ft., 1 target. Hit: 19 (2d10 + 9) [piercing] damage plus 12 (3d8) cold damage. 

Claw. Melee Weapon Attack: +15 to hit, reach 10 ft., 1 target. Hit: 17 (2d8 + 9) [slashing] damage. 

Tail. Melee Weapon Attack: +15 to hit, reach 20 ft., 1 target. Hit: 17 (2d8 + 9) [bludgeoning] damage. 

Frightful Presence. Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours .

Cold Breath (Recharge 5-6). The dragon exhales an icy blast in a 100-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 72 (l6d8) cold damage on a failed save, or half as much damage on a successful one.

Legendary Actions

The Ancient cobalt dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time, and only at the end of another creature’s turn. The Ancient cobalt dragon regains spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Wing Attack (Costs 2 Actions). The dragon beats its wings. Each creature within 10 ft. of the dragon must succeed on a DC 19 Dexterity saving throw or take 15 (2d6 + 9) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.

Previous Versions

Name Date Modified Views Adds Version Actions
6/16/2019 2:13:10 AM
38
0
1
Coming Soon
1/21/2020 9:44:42 AM
122
0
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Coming Soon

Habitat: Arctic

drdeatheer

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