| Mod | Save | ||
|---|---|---|---|
| STR | 6 | −2 | −2 |
| DEX | 13 | +1 | +1 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 9 | −1 | −1 |
| CHA | 6 | −2 | −2 |
Venom Extraction. A creature within 5 feet of the baby wyvern that has proficiency with a Poisoner's Kit and is holding one can take one minute to attempt a DC 11 Wisdom (Animal Handling) check to extract the venom from the baby wyvern's tail. This check is made at Advantage if the baby wyvern is Friendly towards the creature and Disadvantage if the baby wyvern is Hostile towards the creature. A creature cannot attempt this if the baby wyvern has already made a Sting attack without completing a Short or Long Rest, and attempting to extract the baby wyvern's venom depletes its use of its Sting attack.
On a success, the creature gains a vial of Basic Poison. On a failure, the creature fails to extract the venom and inadvertently suffers a Sting attack from the baby wyvern, which is made at Advantage.
Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Piercing damage.
Sting (Recharge after a Short or Long Rest). Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Piercing damage plus 2 (1d4) Poison damage.
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