Large Elemental, Chaotic Good
Armor Class 18 Natural Armor
Hit Points 243 (26d10 + 100)
Speed 20 ft., Fly 100 ft.
STR
14 (+2)
DEX
18 (+4)
CON
16 (+3)
INT
22 (+6)
WIS
16 (+3)
CHA
20 (+5)
Saving Throws WIS +8, CHA +10
Skills Insight +11, Perception +8, Persuasion +10, Survival +8
Damage Immunities Cold
Condition Immunities Charmed
Senses Darkvision 120 ft., Passive Perception 20
Languages Common, Primordial
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits
  • Magic Resistance: The arcuton has advantage on saving throws against spells and other magical effects.
  • Innate Spellcasting: The arcuton’s innate spellcasting ability is Charisma (spell save DC 18). It can innately cast the following spells, requiring no material components:

At Will: Calm Emotions, Enemies Abound, Light, Message, Sleep (level 5), Warding Wind

3/day (each): Ice Storm, Synaptic Static

1/day: Whirlwind

Actions
  • Multiattack: The arcuton makes three attacks: two with its Frost Feathers and one with its Ice Beam.
  • Frost Feathers: Ranged Weapon Attack: +10 to hit, range 30/120 ft., two targets. On a hit, the target takes 8 (1d8 + 4) piercing damage. Hit or miss, the feathers then explode. The target and each creature within 5 feet of it must succeed in a DC 18 Dexterity saving throw or take 12 (3d4 + 4) cold damage or half as much on a succesful saving throw.
  • Ice Beam: A stroke of ice forming a line 100 feet long and 5 feet wide blasts out from it in a direction you choose. Each creature in the line must make a DC 18 Dexterity saving throw. A creature takes 35 (10d6) cold damage on a failed save, or half as much damage on a successful one. The ice freezes liquids in the area and liquids that are being worn or carried, additionally the affected area counts as difficult terrain.
  • Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) slashing damage.

Description

A large deep blue bird with a long flowing tail feathers. Its smaller breast feathers are white to slightly pink. Its eyes are red with a bit of purple. 

Beware when you hear a bird's call while walking through the mountains or icy plains. Arcutons are very family orientated, a family has three members (two parents and one chick). Arcuton love to sing to eachother and their calls can be heard from two miles away. However their song has a tendency to cause avalanches in the mountains. Arcutons are known to sometimes help creatures that are lost in the mountains or in a snowstorm, putting them to sleep as they pick them up and leave them in a cave or other safe location. It is said that arcutons are able to communicate with humanoids, but this has never been proven. What is known is that they are highly intelligent and magical. Arcutons are sometimes hunted for their magical feathers. Their feathers are used to craft clothing as they are very warm and windproof. Additionally, the feathers are used to craft magical items and used in spells.

Habitat: ArcticMountain

ironsideaxefall

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