AC
10
Initiative
+0 (10)
HP
5
(1d4 + 3)
Speed
40 ft., Climb 20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 2 | −4 | −4 |
| DEX | 11 | +0 | +0 |
| CON | 16 | +3 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 4 | −3 | −3 |
Skills
Perception +2
Vulnerabilities
Poison
Resistances
Bludgeoning
Immunities
Necrotic; Exhaustion
Senses
Darkvision 30 ft.; Passive Perception 12
Languages
None
CR
1/8 (XP 25; PB +2)
Traits
Carrier of Disease. Any creature that enters 5 feet of the roach or ends its turn there makes a constitution saving through (DC 8) Failure: the target takes 2 (1d4) poison damage and gains the [Tooltip Not Found] condition for 1 turn, while poisoned like this the target can't regain hitpoints by any means.
Actions
Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 2 (1d4) Piercing damage.
Reactions
Hardening. Trigger: The roach takes damage that it isn't immune to Responce: it reduces the damage by 1d4
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/21/2026 8:57:19 AM
|
3
|
1
|
--
|
Coming Soon
|
Comments