AC
9
Natural Armor
Initiative
−1 (9)
HP
2
(1d4)
Speed
| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +3 |
| DEX | 8 | −1 | −1 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 6 | −2 | −2 |
| CHA | 10 | +0 | +0 |
Traits
Eldritch Influence. The Black Hand is an eldritch abberation, it cannot be grappled, stunned, dazed, incapacitated or blinded. It has 60 ft. of tremorsense.
Actions
God's Grasp. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 4 bludgeoning damage.
Grapple. The Hand attempts to grapple a creature within 5 ft. of it (grapple DC 13). If a creature is already grappled by another hand, the hand attempts to restrain it instead (restrain DC 13) [STR or DEX save].
Description
It's call is unyielding. The Bloodied Grail draws near... it will be unleashed... and it will have it's revenge.
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