| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 12 | +1 | +1 |
| CON | 15 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 9 | −1 | −1 |
Formation Fighter. Deals an additional 3 (1d6) Force damage if adjacent to another Ash Guard.
Longsword. Melee Attack Roll: +5, reach 5 ft. Hit: 6 (1d8 + 3) Slashing damage.
Heavy Crossbow. Range 100/400 to Hit +4, reach 5 ft. Hit: 6 (1d10 + 2) Piercing damage.
Description
The Ash Guard are the iron backbone of a brutal empire - disciplined soldiers forged by endless war, furnace heat, and fanatic devotion. Clad in soot-blackened plate armour marked with crimson sigils, they march in silent formation beneath the glow of ashfire and molten rivers. Their helmets are featureless save for narrow ember-red eye slits that burn through smoke like coals in a dying fire, giving them the appearance of faceless executioners rather than men. Years spent crushing rebellion and defending volcanic strongholds have left them utterly ruthless, advancing behind heavy shields and rust-dark blades with terrifying coordination. Even standing still, they radiate menace - ash drifting from their armour, cloaks stained with soot and blood, and the constant sound of metal grinding softly with every movement.
Previous Versions
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5/22/2026 12:13:09 PM
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1
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0
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Coming Soon
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