Medium Humanoid, Lawful Evil
AC 16    Initiative +3 (13)
HP 95 (10d8 + 50)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 20 +5 +15
Mod Save
INT 12 +1 +1
WIS 16 +3 +3
CHA 18 +4 +4
Skills Deception +9, Insight +5, Perception +5, Persuasion +9
Vulnerabilities Cold
Resistances Psychic
Immunities Fire
Senses Blindsight 30 ft., Darkvision 120 ft., Tremorsense 60 ft.; Passive Perception 15
Languages Abyssal, Common, Infernal
CR 9 (XP 5,000; PB +4)
Traits

 

 

Actions

Censer Strike. Melee Attack Roll: +6, reach 5 ft. Hit:7 (1d8 + 3) Bludgeoning damage plus 9 (2d8) Fire damage.

Purifying Flame (Recharge 5–6) (Recharge 5–6).  20-foot radius eruption within 60 ft. Dexterity Saving Throw: DC 15 on failure takes 21  (6d6) Fire damage. On success half damage.

Spellcasting. The Ash Priest Casts spells at level 8. Spell Save: DC 15, +7,

At will: Produce Flame, Thaumaturgy

3/day each: Scorching Ray, Hold Person, Heat Metal

1/day each: Wall of Fire

 

Description

The Ash Priest Flamecallers are fanatical servants of the Cinder Tyrant who believe the endless fires are sacred purification. Wrapped in scorched ceremonial robes and obsidian masks, they carry volcanic censers that spill burning ash into the air around them. Their sermons are spoken calmly even while entire districts burn behind them.

Previous Versions

Name Date Modified Views Adds Version Actions
5/22/2026 11:58:29 AM
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5/22/2026 12:24:06 PM
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Habitat: AnyUrban

h5law

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