Medium Undead, Neutral
AC 15    Initiative +3 (13)
HP 38 (5d8 + 8)
Speed 25 ft.
Mod Save
STR 15 +2 +2
DEX 10 +0 +0
CON 14 +2 +2
Mod Save
INT 5 −3 −3
WIS 8 −1 −1
CHA 6 −2 −2
Resistances Fire
Immunities Necrotic; Frightened, Petrified
Gear Rust Blade
Senses Passive Perception 11
Languages Common, Infernal
CR 2 (XP 450; PB +2)
Traits

Ash Collapse. On death, explodes in ash. Creatures within 5 ft. Constitution Saving Throw: DC 12 or become blinded until end of next turn.

Actions

Rust Blade. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (2d6 + 2) Slashing damage plus 3 (1d6) Necrotic damage.

 

Description

Ash Revenants are cursed warriors dragged back from death by hatred, fire and unrelenting purpose, their ruined bodies trapped within scorched armour fused directly to charred flesh and bone. Faint embers glow from within cracked helmets and shattered breastplates, while ash constantly falls from them with every slow, unnatural movement. They fight with grim silence and terrifying endurance, continuing to advance long after mortal wounds should have destroyed them. The air around them grows unnaturally cold despite the fire burning inside their corpses, creating the dreadful feeling of standing before something that should never have risen again. To face an Ash Revenant is to battle the lingering wrath of the dead itself - relentless, burning and impossible to reason with.

Habitat: AnyUrban

h5law

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