AC
15
Chain Shirt
Initiative
+2 (12)
HP
22
(2d8 + 6)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 14 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 8 | −1 | −1 |
| CHA | 5 | −3 | −3 |
Immunities
Poison; Exhaustion, Poisoned
Gear
Shortbow
Senses
Darkvision 60 ft.; Passive Perception 9
Languages
Understands Common plus one other language but can’t speak
CR
1/2 (XP 100; PB +2)
Traits
Crystal Burst. The first time the skeleton takes a damage type that is not, bludgeoning, piercing or slashing, it's crystals absorb the left of energy and become charged. The skeleton explodes when it dies. Dexterity Saving Throw: DC 12, each creature in a 10-foot Emanation originating from the skeleton. Failure: 14 (1d6) Force damage. Success: Half damage.
Actions
ShortBow. Ranged Attack Roll: +5, range 30/60 ft. Hit: 6 (1d6 + 2) Piercing damage.
Punch. Melee Attack Roll: +5, reach 5 ft. Hit: 6 3 Bludgeon damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/22/2026 8:46:31 PM
|
5
|
1
|
1.A
|
Coming Soon
|
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