Silvered Tongue. Arlan has advantage on Deception and Persuasion checks made to negotiate, distract, or disguise his intentions.
Dagger (Melee or Ranged Weapon Attack). +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Disarming Offer Arlan makes a Persuasion or Deception check (DC 13). On a success, a hostile creature hesitates for one round, giving allies advantage on checks to escape, hide, or prepare for combat.
Description
Arlan Mursk is a fast-talking, sharp-eyed merchant who thrives in the gray spaces of trade. He specializes in transporting valuable, hard-to-move goods—sometimes rare spices or enchanted fabrics, sometimes discreet packages with no manifest. A middle-tier player in the regional economy, Arlan works through the Ivory Dawn Consortium, a modest guild known for its discretion, exclusivity, and occasional flirtations with questionable legality.
He prides himself on being a dealmaker, a connector, and someone who can move anything anywhere—if the price is right. But in a world of tariffs, syndicates, and smugglers, Arlan walks a narrow path between profitability and peril.
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