Medium Undead, Neutral
AC 10    Initiative −1 (9)
HP 16 (2d8 + 6)
Speed 20 ft.
Mod Save
STR 13 +1 +1
DEX 8 −1 −1
CON 17 +3 +3
Mod Save
INT 5 −3 −3
WIS 7 −2 +0
CHA 9 −1 −1
Skills History +2
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft., Unknown it can detect death and decay ina 60ft radius from it; Passive Perception 11
Languages Ziklight Understands Common plus one other language but can’t speak
CR 1 (XP 200; PB +2)
Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Death's Call: When the creature is reduced to half its hit points or fewer for the first time in combat it can call upon nearby lingering undead energy the creature summons 1-2 zombies that appear unoccupied spaces within 30ft of it these zombies are friendly to the summoner and everyone around it the zombies remain till the end of combat or till they are destroied they have the stats of regular zombies and this ability recharges once every long rest

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.

Habitat: Planar (Shadowfell)UnderdarkUrban

Pingupaz

Comments

Posts Quoted:
Reply
Clear All Quotes