Small Ooze, Neutral
AC 11 Natural Armor    Initiative +1 (11)
HP 12 (1d12 + 1)
Speed 30 ft.
Mod Save
STR 14 +2 +2
DEX 12 +1 +1
CON 12 +1 +1
Mod Save
INT 10 +0 +0
WIS 10 +0 +0
CHA 10 +0 +0
Vulnerabilities Acid, Fire
Resistances Bludgeoning
Immunities Slashing; Blinded, Deafened, Grappled, Incapacitated, Prone, Restrained
Senses Blindsight 40 ft; Passive Perception 10
Languages None
CR 1 (XP 200; PB +2)
Traits

Regeneration. Every other turn, this creature is able to regain (1d6 + 1) hit points.

Liquid form. This creature can form it's body around things around it and attempt to digest what it surrounds. CON SAVE 13

 

Actions

Body Slam. Melee attack roll: +2, reach 5 ft. (1d6 + 2) Bludgeoning damage.



Piercing Strike. Melee attack roll: +2, reach 5 ft. (1d6 + 2) Piercing damage.

Description

A blue gelatinous creature that moves throughout the world blindly looking for food to consume.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Any

onyx8618

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