| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +8 |
| DEX | 21 | +5 | +5 |
| CON | 21 | +5 | +11 |
| Mod | Save | ||
|---|---|---|---|
| INT | 26 | +8 | +14 |
| WIS | 12 | +1 | +1 |
| CHA | 21 | +5 | +5 |
Diabolical Restoration. If Alloces dies outside the Nine Hells, his body disappears in sulfurous smoke, and he gains a new body instantly, reviving with all his Hit Points somewhere in the Nine Hells.
Great and Terrible. At the end of each of Alloces' turns, each creature of his choice in a 15-foot Emanation originating from him takes 14 (4d6) Psychic damage unless Alloces has the Incapacitated condition.
Immutable Form. Alloces can’t be shape-shifted against his will.
Legendary Resistance (4/Day). If Alloces fails a saving throw, he can choose to succeed instead.
Multiattack. Alloces makes two attacks, using Soulrender and Spirit Burst in any combination.
Soulrender. Melee Attack Roll: +11, reach 10 ft. Hit: 24 (3d12 + 5) Bludgeoning damage, and the target is pushed back 10 feet from Alloces. The target's speed is reduced by 10 feet until the end of its next turn.
Spirit Burst. Melee Attack Roll: +14, range 120 ft. Hit: 22 (3d8 + 8) Psychic damage, and the target must use its Reaction, if available, to make an attack on a creature within reach of it. If more than one creature is within reach, the target can choose between them. If no creature is within 5 feet, the target uses its Reaction to take the Dodge action.
Harrow the Hells (1/Day). Alloces summons one of the following from the Hells, which appear in a space within 60 feet of Alloces:
- 1 narzugon and 2 hell hounds
- 2 war devils and 2 nightmares
- 1 war devil, 4 merregons, and 2 hell hounds.
Jelly-legs Jinx (Recharge 5-6). Constitution Saving Throw: DC 22, each creature in a 20-foot Sphere centered on a point within 120 feet of Alloces. First Failure: 10 (3d6) Poison damage, and the target is Poisoned and has its Speed reduced by 10 feet. The target repeats this saving throw at the end of each its turns for 1 minute. Subsequent Failures: 14 (4d6) Poison damage, and the target's Speed is reduced by a further 10 feet for 1 minute. Success: Half damage, and all effects end on the target.
Curate Thrall (2/Day). Alloces casts Dominate Monster (level 9 version), requiring no Material components and using Intelligence as the spellcasting ability (spell save DC 22).
Infernal Morale. Alloces surrounds himself with an aura of bolstering energy in a 60-foot Emanation. When a creature in the Emanation fails a saving throw, it can choose to use its Reaction to lose 10 Hit Points and reroll the saving throw. It must use the results of the second roll regardless of whether it succeeds or fails. Alloces must Concentrate on this effect like a spell.
Devilish Charm (3/Day). Trigger: Alloces is targeted by an attack, spell, or other magical effect by a creature it can see within 60 feet. Response -- Charisma Saving Throw: DC 22, the triggering creature. Failure: The target is Charmed until the start of its next turn, and Alloces chooses a new target that he can see for the triggering effect. The new target must be within the triggering effect’s range.
Legendary Action Uses: 3. Immediately after another creature’s turn, Alloces can expend a use to take one of the following actions. Alloces regains all expended uses at the start of each of his turns.
Sully Soul. Alloces teleports up to 30 feet and makes one Soulrender or Spirit Burst attack.
We Are Legion. Alloces commands one allied creature within 60 feet of himself to move up to 5 feet and make an attack against a creature in its reach or range. Alloces can't use this action again until the start of his next turn.
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