Burning Corpse
Any creature that touches the Ashen Husk or hits it with a melee attack while within 5 feet takes:
- 3 (1d6) fire damage
Smoldering Rage
When reduced below half HP, the Ashen Husk gains:
- advantage on attack rolls
and its speed increases to:
- 40 ft.
Unstable Core
The Ashen Husk explodes when it dies.
Multiattack
The Ashen Husk makes 2 Burned Claw attacks.
Burned Claw
Melee Weapon Attack: +6 to hit, reach 5 ft., one target.
Hit:
- 10 (2d6 + 3) slashing damage
- plus 7 (2d6) fire damage
Target must succeed on a DC 14 Constitution saving throw or:
- catch fire
Burning creatures take:
- 3 (1d6) fire damage
at the start of their turn until they use an action to extinguish the flames.
Flame Vomit (Recharge 5–6)
The Ashen Husk spews black fire in a 15-foot cone.
Each creature in the area must make a DC 14 Dexterity saving throw.
Failure:
- 21 (6d6) fire damage
Success:
- Half damage
The ground in the cone burns until the end of the Husk’s next turn.
Creatures entering the area or starting their turn there take:
- 5 (1d10) fire damage
Lunging Frenzy
The Ashen Husk moves up to 15 feet toward a burning creature.
Ash Burst
When hit by a ranged attack, the Ashen Husk releases burning ash.
The attacker must succeed on a DC 13 Constitution saving throw or:
- be blinded until the end of their next turn
Description
Death Effect
Core Detonation
When the Ashen Husk dies, it violently explodes.
Creatures within 10 feet must make a DC 14 Dexterity saving throw.
Failure:
- 14 (4d6) fire damage
Success:
- Half damage
After exploding, only a charred skeleton remains.
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