| Mod | Save | ||
|---|---|---|---|
| STR | 30 | +10 | +17 |
| DEX | 18 | +4 | +11 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 20 | +5 | +5 |
| WIS | 20 | +5 | +12 |
| CHA | 17 | +3 | +10 |
Multiattack. The pirate makes four attacks, using in any combination.
black hole punch-- damage is 4d12 dex required to dodge 16. if hit roll a strength check if failed take 2d20 in dmg your insides are liquidized.
void punch/slam- dex required to dodge 18. the dmg 2d20
iron choke- pick up the player dex to dodge is 16 dmg 5d12
Dark void destruction- while in the expansion newgate is able to explode the domain which heals him by 100.
Captain’s command.- when activated all players must roll a dex anyone who fails become unable to do anything for 2 rounds
passive actions deflect- deflect counters any attack cool down 3 rounds
passive action while in expasion all dmg heal newgates
Dark void expansions- takes all the light and doubles all damage blondie newgates does. last 3 rounds cooldown 4 rounds.
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