Armor Class
16
Light Armor
Hit Points
21
(3d8)
Speed
STR
8
(-1)
DEX
16
(+3)
CON
14
(+2)
INT
12
(+1)
WIS
10
(+0)
CHA
14
(+2)
Saving Throws
DEX +5, INT +3
Condition Immunities
Charmed
Gear
Shortbow, 30 Arrows
Senses
Passive Perception 10
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Mimicry. Birdman can accurately mimic sounds he has heard, including voices. A creature that hears the sounds he makes can tell they are imitations only with a successful Wisdom (Insight) check against a DC of 12.
Wind Caller. Birdman can cast Gust of Wind once per long rest with a save DC of 12.
Actions
Multiattack. Birdman can make 2 Talon attacks or 1 Shortbow Attack
Talons. Melee Weapon Attack: +3 to hit, reach 5 ft.. Hit: (1d4 + 1) Slashing damage.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft.. Hit: (1d6 + 1) piercing damage.
Comments