Medium Humanoid
Armor Class 16 Light Armor
Hit Points 21 (3d8)
Speed
STR
8 (-1)
DEX
16 (+3)
CON
14 (+2)
INT
12 (+1)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws DEX +5, INT +3
Condition Immunities Charmed
Gear Shortbow, 30 Arrows
Senses Passive Perception 10
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Mimicry. Birdman can accurately mimic sounds he has heard, including voices. A creature that hears the sounds he makes can tell they are imitations only with a successful Wisdom (Insight) check against a DC of 12.

Wind Caller. Birdman can cast Gust of Wind once per long rest with a save DC of 12.

Actions

Multiattack. Birdman can make 2 Talon attacks or 1 Shortbow Attack

Talons. Melee Weapon Attack: +3 to hit, reach 5 ft.. Hit: (1d4 + 1) Slashing damage.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft.. Hit: (1d6 + 1) piercing damage.

Wario1

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