Sunlight Sensitivity. While in sunlight, has disadvantage on attack rolls, as well as Wisdom (Perception) checks that rely on sight
Trapped in Hybrid Form. Has lost the Shapechanger ability and cannot polymorph into human or wolf form.
Undead Nature. Does not require air, food, drink or sleep.
Multiattack. Makes 2 attacks, one bite and one claw attack. Can use Life Drain in place of claw attack.
Bite. Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 6(1d8 + 2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, range 5ft., one target. Hit: 7(2d4+ 2) slashing damage.
Life Drain. Melee Weapon Attack: +4 to hit, range 5ft., one target, Hit: 5(1d6 +2) necrotic damage. Target must succeed on a DC 13 Constitution saving throw or its hip points maximum is reduced by an amount equal to the damage taken. Reduction lasts until a long rest is taken. The target dies if this effect reduces is hit points maximum to 0.
Description
Original Adventures Reincarnated #5 Castle Amber
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