Small Humanoid, Neutral
AC 16    Initiative +5 (15)
HP 24 (3d10)
Speed 30 ft.
Mod Save
STR 12 +1 +1
DEX 20 +5 +7
CON 14 +2 +2
Mod Save
INT 14 +2 +4
WIS 10 +0 +0
CHA 10 +0 +0
Skills Acrobatics +7, Perception +6, Stealth +10
Senses Passive Perception 16
Languages Common, Thieves' Cant
CR 0 (XP 10; PB +2)
Traits

Sneak Attack. Once per turn Bolwin deals: (2d6) Piercing damage to one creature he hits with an attack roll, if he has Advantage on the attack roll or if at least on of his allies are within 5ft. of the target. This does not work if the initial attack roll has disadvantage. 

Actions

Dagger. Melee or Ranged Attack Roll: +8, reach 5 ft. range 20/60. Hit: (1d4 + 5) Piercing damage.

Bonus Actions

Cunning Action. Bolwin takes the Dash, Disengage, or Hide action.

Habitat: Any

Wario1

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